
Washington, D.C. is a miserable town and I am known to go on and on over the how and why (If D.C. is so miserable, why have you persisted in living here for six years? I plead complacency). But let me set that aside and say something nice about D.C. for once.
Something that I love about Washington, D.C. is how occasionally, when I don't expect it, if maybe I get a little turned around in a neighborhood that I know less than others, or where I don't have its relations to the adjacent areas down quite right — and I'm not saying that it happens all that often — but occasionally, all of a sudden the Washington Monument will pop into view where it's totally unexpected. I don't mean something like the view down 16th Street toward the White House, with the Washington Monument slightly off center, monumental kludge, throwing off the meridians of the district. That's too obvious. I'm not saying that it happens all the time and that you can see the thing everyplace you go in town. If fact, it's strange for all the height limitation and surrounding hills and all, for how much of the territory of D.C. the Washington Monument is not a presence at all.
I'm thinking of the obscure, peek-a-boo moments. The picture above is one of my favorite examples. This is the view from L Street NW, south on 15th, between the Export-Import Bank building (large blank facade on the left) and the Dana building (barely showing to the right). It's such a narrow gap through which the Washington Monument appears that walking east, you come out from behind the corner of the building, cross the south-bound monumental sidewalk, step out into the street and have cleared the parallel-parked cars and taken your first step into the first lane of traffic before it pops into view. By the time you have traversed that first automobile lane, it's already disappeared again behind the Dana building.
I've never been much of a fan of any particular architecture, but the play of building on building that comes from motion through a cityscape, the conciliance of many architectures that comprises a city is wondrous to me. Amidst praise, if I may briefly tack back in the direction of disparaging Washington, D.C., this is another place where the city comes up short. That said, the Washington Monument is a fun little game element of the cityscape in D.C.

In "Imagination Unmoored" (8 August 2008) I suggested that in addition to our dreams we might end up living in our nightmares. It struck me as a strange thought when I wrote it, though I didn't even have to think any particular scenario — the eccentric, the accidental, the illicit — all the way through for its plausibility to be apparent. Our culture already abounds in it. It is in this regard that the works of H. P. Lovecraft and Philip K. Dick have been inducted into the Library of America and that players sign up for Hord in World of Warcraft. Alternative iconography seeks stark contrasts with the mundane, with Goth tending toward horror and punk the post-apocalyptic. Pornography has always tarried with the Sadistic and the surreal.
Any art of the found will inevitably end up scavenging our calamities as well as our aspirations. Enter Lebbeus Woods whose architectural design work will be included in Dreamland: Architectural Experiments since the 1970s, an exhibit at the Museum of Modern Art (Ouroussoff, Nichlai, "An Architect Unshackled by Limits of the Real World," 24 August 2008):
In the early 1990s he published a stunning series of renderings that explored the intersection of architecture and violence. The first of these, the Berlin Free-Zone project, designed soon after the fall of the Berlin Wall, was conceived as an illustration of how periods of social upheaval are also opportunities for creative freedom.
Aggressive machinelike structures — their steel exteriors resembling military debris — are implanted in the abandoned ruins of buildings that flank the wall's former death zone. Cramped and oddly shaped, the interiors were designed to be difficult to inhabit — a strategy for screening out the typical bourgeois. ("You can't bring your old habits here," he warned. "If you want to participate, you will have to reinvent yourself.")
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This vision reached its extreme in a series of renderings he created in 1993 in response to the war in Bosnia. Inspired by sci-fi comics and full of writhing cables, crumbling buildings and flying shards of steel, these drawings seem to mock the old Modernist faith in a utopian future. Their dark, moody atmosphere suggests a world in a constant struggle for survival.
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In 1999 he began working on a series of designs whose fragmented planes were intended to reflect the seismic shifts that occur during earthquakes. ("The idea is that it's not nature that creates catastrophes," he said. "It's man. The renderings were intended to reflect a new way of thinking about normal geological occurrences.")
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"I'm not interested in living in a fantasy world," Mr. Woods told me. "All my work is still meant to evoke real architectural spaces. But what interests me is what the world would be like if we were free of conventional limits. Maybe I can show what could happen if we lived by a different set of rules."
The article actually laments that the young generation in architecture has been made facile by overuse of computers. Au contraire! That is exactly how we are to experience the architecture of the impractical, built under fanciful physics.
I like Charles Mudede, I think he's a pretty unique guy, but comments like this ("La Defense," SLOG, The Stranger, 15 July 2008) make my fantasies of an architecture holocaust all the more vivid:
We see that the best buildings have in their design no humans in mind. All the better if the work is alien, monstrous, indifferent--anything more other than what we are already. A work that strives for the inhuman strives to be closer to the truth, which consistently turns out to be inhuman.
That's all fine and good, but for the rest of us, we thought we were going shopping, commuting, trying to renew some government mandated piece of documentation, when in addition to all the rest of the litany of the day's petty insults, we have to have an encounter with the monstrous truth as well. One may have thought that alien and indifferent were good for avant guard philosophy books, but apparently they're a good arrangement for the DMV flagship office too. Thank you, architecture.
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